When playing any type of paintball game, speed is a significant factor. Woodsball, for example, requires the participants to achieve objectives quickly without wasting too much time moving around, possibly exposing themselves to getting marked. Speedball is so named to highlight its importance. Every small thing that can be done to reduce the time necessary for minor actions keeps the player's head in the game, and maybe helps the team win overall.
Paintball tubes allow for multiple rounds to be carried and fired without having to reload constantly. Depending on what competitive class the player is involved in, a paintball tube can usually hold between 10 and 150 rounds, although it can no longer really be called a "tube" at the upper limit. These tubes are usually clear plastic and capped at the end to keep the paintballs inside. The smaller round count tubes allow for easy transportation in vests or pockets and can be quickly deployed and inserted to keep the player in the game.
The traditional idea of the tube can often be seen in what is known as stock class matches, where the tubes are often limited to 10 rounds. Each tube must be inserted into the marker and each paintball must then be manually tipped into the marker by the operator. This is often achieved by a simple action of dipping the marker forward as if going into the low ready position. Larger tubes are often gravity fed, which means the operator doesn't actually need to do anything beyond placing the tube into the marker.
No matter what the round count of the paintball tube used, it is always recommended that the player carry several of them to not only prevent running out in an untimely manner, but also to deal with marker malfunctions. Much like actual weapon malfunctions, many of these problems can be solved by removing the tube, removing the offending ball, and then replacing it or using a new one.
Proper use of paintball tubes along with a little bit of practice at home will help a player to quickly and reliably reload their marker while in the middle of the action. There isn't much worse than having the paint flying and dropping a tube full of paintballs on the ground, only to see them splatter in the tube, instead of on the opposing team. Having a large number of strong paintball tubes and solid skill help a good team to keep up the speed and intensity, and maybe win the game.
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